V0.5 Released
NetCrusher » Devlog
Release of Version 0.5 with the following changelog
Graphics:
- Shader on brick dissolve
- Colour of bricks and dissolve
- New art direction for UI
- LUT management
- Modification of the target Neural_system screen
- Modification of the target equipment screen
Gameplay :
- Addition of the Ice Watch, which is a sleeping sentry. At first it acts as a barrier but if the level of the bricks reaches a certain height the sentry wakes up.
- Addition of a bomb brick that appears cyclically after level 5 and adds a line.
More to come :
- I'm working on how to integrate a background incremental gameplay that will manage hacking parameters (sniffing, ddos, etc.) that will have an impact on the evolution of the games and puzzle parameters.
- At the same time, I'm working on the possibility of modding the game, in particular modifying the targets.
Files
netcrusher-windows.zip 61 MB
Version 0.5 55 days ago
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NetCrusher
Infiltrate complex systems by solving puzzles
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